Kotaku73%

Vanillaware Artist Lived In The Mountains To Make Old School RPG 25%

By Zack Kotzer69%

7/12/2026, 5:57:11 PM

Keywords: Rpg, Steam, Vanillaware

BS Summary: This article contains 22 faulty reasoning types, including Confirmation Bias, Negativity Bias, and Optimism Bias, with Biased Writer Voice as the most egregious example at 26.5% saturation with 157 hits. Analysis detected 985 faulty-reasoning hits from 593 analyzed words, generating a BS Score of 37.1% and a BS Rank of 25% (16,549 of 21,887 articles). This article is better (less manipulative) than 75.60% of the article peer group.

RPG Steam Vanillaware 
Published July 12, 2026 
Veritas Tales: Witch of the Dark Castle 
When the COVID pandemic began, Vanillaware artist and developer Yoshio Nishimura departed the studio and moved into the rural mountains outside of Nara . 
For six years, Nishimura rekindled his love of early fantasy “gamebooks,” which heavily informed his work on Dragon’s Crown , Odin Sphere and Monster Hunter . 
Now that isolated labor of love is complete, and like minded sorcerers can step back into an idiosyncratic realm of paper and pencil. 
In Veritas Tales: Witch of the Dark Castle , a world ruled by divine magicians is under threat. 
When one kingdom’s enchanted royal lineage waned, they sought the illustrious witch Ingeborg to restore their arcane bona fides. 
Now the capitol is overrun with monsters. 
Given your choice between a humble barbarian and an apprentice witch, both with their own peculiar histories with Ingeborg, you must seek out the truth and stop the blight before it inks over into every inch of the map. 
The game is presented as an old school adventure gamebook, such as J. 
H. 
Brennan’s Grailquest or Ian Livingstone’s Deathtrap Dungeon (not to be mistaken for the horndog ‘90s PlayStation re-imaging ). 
Combat will test your stats, cards and dice rolls against ghouls and golem, but the bulk of the game is decided in choose-your-own-adventure style questing. 
Making key decisions, settling on allies and enemies, and flipping to their corresponding pages. 
It’s a delightfully meta affair. 
A jaunty wizard walks you through your adventure and deploys anything he can find in his pockets to make things more interesting. 
You’ll flip coins, scribble notes and speed read against a pocket watch as zombies barge through the door. 
Vanillaware’s games have always been defined by their painterly approach to art and animation . 
Nishimura’s countryside residency has shown what focus can come from isolation. 
Veritas Tales is page to digital page of luxe original character art, animations, maps and moments that verge on ‘illusions.’ 
Each glossy beard hair shimmers and each rustic paper is coarse. 
It goes without saying that a developer who moved into nature opted against using AI to generate anything in his ornate game, writing on the Steam page that Veritas Tales “has a soul that can only be found in something truly handmade.” 
Veritas Tales is a spritely, oddball and gorgeous tribute to pen and paper gaming. 
It clearly comes from very specific, heartfelt memories that are successfully passed along to you, vicariously. 
From time to time, the game even fling more gamebooks your way, as if to suggest you continue to forge your own adventures. 
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Vanillaware Artist Moved Into The Mountains For Six Years To Create Lush Love Letter To Old School RPGs 
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Article reasoning-pattern comparisonThis article: 14.5%Zack Kotzer: 3.1%Kotaku: 4.4%Confirmation Bias14.5%This article: 0.0%Zack Kotzer: 0.2%Kotaku: 1.6%Anchoring Bias0.0%This article: 0.0%Zack Kotzer: 4.8%Kotaku: 4.0%Availability Heuristic0.0%This article: 0.0%Zack Kotzer: 1.8%Kotaku: 1.1%Representativeness Heuristic0.0%This article: 2.5%Zack Kotzer: 0.5%Kotaku: 1.0%Hindsight Bias2.5%This article: 2.2%Zack Kotzer: 1.3%Kotaku: 1.7%Overconfidence Bias2.2%This article: 4.2%Zack Kotzer: 7.3%Kotaku: 5.8%Framing Effect4.2%This article: 7.9%Zack Kotzer: 0.6%Kotaku: 1.1%Loss Aversion7.9%This article: 0.0%Zack Kotzer: 0.8%Kotaku: 1.1%Status Quo Bias0.0%This article: 0.0%Zack Kotzer: 0.1%Kotaku: 0.4%Sunk Cost Effect0.0%This article: 11.5%Zack Kotzer: 1.5%Kotaku: 2.9%Optimism Bias11.5%This article: 0.0%Zack Kotzer: 3.6%Kotaku: 3.4%Pessimism Bias0.0%This article: 14.2%Zack Kotzer: 16.8%Kotaku: 13.5%Negativity Bias14.2%This article: 2.7%Zack Kotzer: 0.8%Kotaku: 2.0%Self-Serving Bias2.7%This article: 0.0%Zack Kotzer: 1.1%Kotaku: 1.5%Fundamental Attribution Error0.0%This article: 0.0%Zack Kotzer: 0.4%Kotaku: 0.3%Actor-Observer Bias0.0%This article: 0.0%Zack Kotzer: 3.0%Kotaku: 1.3%In-Group Bias0.0%This article: 0.0%Zack Kotzer: 1.3%Kotaku: 0.3%Out-Group Homogeneity Bias0.0%This article: 6.6%Zack Kotzer: 1.3%Kotaku: 3.6%Halo Effect6.6%This article: 0.0%Zack Kotzer: 0.3%Kotaku: 0.3%Horn Effect0.0%This article: 0.0%Zack Kotzer: 0.0%Kotaku: 0.1%Dunning-Kruger Effect0.0%This article: 0.0%Zack Kotzer: 1.3%Kotaku: 2.4%Recency Bias0.0%This article: 0.0%Zack Kotzer: 0.3%Kotaku: 0.6%Primacy Effect0.0%This article: 0.0%Zack Kotzer: 0.0%Kotaku: 0.0%Blind-Spot Bias0.0%This article: 0.0%Zack Kotzer: 3.2%Kotaku: 1.3%Ad Hominem0.0%This article: 0.0%Zack Kotzer: 0.6%Kotaku: 0.6%Straw Man0.0%This article: 2.9%Zack Kotzer: 3.4%Kotaku: 2.6%Appeal to Authority2.9%This article: 6.6%Zack Kotzer: 1.7%Kotaku: 2.3%False Dilemma6.6%This article: 0.0%Zack Kotzer: 1.8%Kotaku: 1.0%Slippery Slope0.0%This article: 0.0%Zack Kotzer: 0.0%Kotaku: 0.2%Circular Reasoning0.0%This article: 2.5%Zack Kotzer: 8.9%Kotaku: 9.4%Hasty Generalization2.5%This article: 0.0%Zack Kotzer: 0.0%Kotaku: 0.3%Red Herring0.0%This article: 0.0%Zack Kotzer: 0.1%Kotaku: 1.1%Bandwagon0.0%This article: 8.8%Zack Kotzer: 8.2%Kotaku: 5.8%Appeal to Emotion8.8%This article: 0.0%Zack Kotzer: 1.1%Kotaku: 0.9%Begging the Question0.0%This article: 1.9%Zack Kotzer: 2.4%Kotaku: 2.4%Post Hoc (False Cause)1.9%This article: 0.0%Zack Kotzer: 0.0%Kotaku: 0.3%Tu Quoque0.0%This article: 0.0%Zack Kotzer: 0.3%Kotaku: 0.7%Burden of Proof0.0%This article: 7.1%Zack Kotzer: 1.3%Kotaku: 0.2%Appeal to Nature7.1%This article: 0.0%Zack Kotzer: 0.0%Kotaku: 0.5%Composition/Division0.0%This article: 2.7%Zack Kotzer: 2.0%Kotaku: 4.3%Anecdotal2.7%This article: 0.0%Zack Kotzer: 0.2%Kotaku: 0.1%No True Scotsman0.0%This article: 10.1%Zack Kotzer: 1.5%Kotaku: 2.0%Ambiguity (Equivocation)10.1%This article: 0.0%Zack Kotzer: 0.0%Kotaku: 0.0%Gambler’s Fallacy0.0%This article: 0.0%Zack Kotzer: 0.2%Kotaku: 0.1%Middle Ground0.0%This article: 0.0%Zack Kotzer: 0.0%Kotaku: 0.5%Personal Incredulity0.0%This article: 0.0%Zack Kotzer: 0.2%Kotaku: 0.2%Special Pleading0.0%This article: 0.0%Zack Kotzer: 0.4%Kotaku: 0.1%Genetic Fallacy0.0%This article: 9.9%Zack Kotzer: 1.7%Kotaku: 2.8%Unattributed Quote9.9%This article: 4.0%Zack Kotzer: 1.5%Kotaku: 1.6%Quote-first Misdirection4.0%This article: 26.5%Zack Kotzer: 21.0%Kotaku: 15.3%Biased Writer Voice26.5%This article: 6.6%Zack Kotzer: 3.1%Kotaku: 2.4%Indoctrination6.6%This article: 0.0%Zack Kotzer: 4.5%Kotaku: 0.6%Politically Left Leaning Bias0.0%This article: 0.0%Zack Kotzer: 0.7%Kotaku: 0.1%Politically Right Leaning Bias0.0%This article: 10.3%Zack Kotzer: 2.4%Kotaku: 3.5%Attempt to Sell a Product or S…10.3%

593 words analyzed.

Speakers

2speakers9.1%attributed speech539writer words
Voice mapSelect a segment to jump to its words
Writer's voice • 11 words • 0.0% coverageWriter's voice • 3 words • 0.0% coverageWriter's voice • 4 words • 0.0% coverageWriter's voice • 7 words • 0.0% coverageWriter's voice • 24 words • 0.0% coverageYoshio Nishimura • 26 words • 0.0% coverageWriter's voice • 23 words • 100.0% coverageWriter's voice • 18 words • 0.0% coverageWriter's voice • 19 words • 0.0% coverageWriter's voice • 7 words • 0.0% coverageWriter's voice • 39 words • 100.0% coverageWriter's voice • 13 words • 0.0% coverageWriter's voice • 1 words • 0.0% coverageWriter's voice • 18 words • 0.0% coverageWriter's voice • 25 words • 0.0% coverageWriter's voice • 14 words • 0.0% coverageWriter's voice • 5 words • 100.0% coverageWriter's voice • 22 words • 100.0% coverageWriter's voice • 18 words • 0.0% coverageWriter's voice • 15 words • 100.0% coverageYoshio Nishimura • 11 words • 0.0% coverageWriter's voice • 20 words • 100.0% coverageWriter's voice • 11 words • 0.0% coverageWriter's voice • 42 words • 100.0% coverageWriter's voice • 14 words • 100.0% coverageWriter's voice • 16 words • 100.0% coverageWriter's voice • 23 words • 0.0% coverageWriter's voice • 5 words • 100.0% coverageWriter's voice • 8 words • 100.0% coverageWriter's voice • 6 words • 100.0% coverageWriter's voice • 9 words • 0.0% coverageWriter's voice • 14 words • 0.0% coverageWriter's voice • 12 words • 0.0% coverageWriter's voice • 18 words • 0.0% coverageWriter's voice • 18 words • 0.0% coverageWriter's voice • 24 words • 100.0% coverageWriter's voice • 13 words • 0.0% coverageChristopher Nolan • 17 words • 100.0% coverage
Selected voice

Christopher Nolan

100%flagged-word coverage
17 attributed words31% of attributed speech72% writer coverage
0%50.0%100.0%Unattributed Quote+92.2 ptsWriter: 7.8%Christopher Nolan: 100.0%100.0%Biased Writer Voice-29.1 ptsWriter: 29.1%Christopher Nolan: 0.0%0.0%Attempt to Sell a Product -11.3 ptsWriter: 11.3%Christopher Nolan: 0.0%0.0%Indoctrination-7.2 ptsWriter: 7.2%Christopher Nolan: 0.0%0.0%Quote-first Misdirection-4.5 ptsWriter: 4.5%Christopher Nolan: 0.0%0.0%

Attribution is sentence-level. Pattern percentages are calculated only from words assigned to that voice.

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Analysis

Hover over highlighted words in the article to view the associated bias or fallacy analysis.