Futurism88%
Startup Exec Boasts About Using AI to Churn Out Sports Content"Without Human Input" 75%
By Joe Wilkins84%
7/5/2026, 10:00:00 AM
BS Summary: This article contains 24 faulty reasoning types, including Negativity Bias, Unattributed Quote, and Ambiguity (Equivocation), with Biased Writer Voice as the most egregious example at 28.5% saturation with 161 hits. Analysis detected 1,702 faulty-reasoning hits from 564 analyzed words, generating a BS Score of 67.2% and a BS Rank of 75% (5,462 of 21,887 articles). This article is worse (more manipulative) than 75.00% of the article peer group.
Do you like kicking back and watching some sports after a long day?
Do you like AI?
Would you like more AI-generated content in your sports?
You might not have much of a choice — at least if Itai Epstein, vice president of new ventures at WSC Sports, has anything to say about it.
At the Microsoft AI Tour Tel Aviv 2026, Calcalist reports, Epstein bragged that his company is blazing new territory by churning out World Cup-themed AI slop for sports broadcasters all around the world.
"With AI, you can create much more personalized, local sports content, where everyone can see only what they want, when they want, where they want," the VP boasted, referring to the firm's handling of live- and post-game video content.
Epstein was particularly proud of his work with Kan 11, an Israeli-state owned broadcaster which partnered with WSC to provide AI-generated material centered around the World Cup in North America.
"We have a partnership with Kan 11 in which we create content for everyone who watches World Cup coverage," Epstein explained, per Calcalist.
"Everyone who watches sports content in Israel also receives stories through us that are updated live during the game, as well as summaries of the matches.
All the World Cup content you watch comes from WSC Sports."
Asked by panelists whether WSC's sports content is "produced automatically, without human input," editing, or "studio production," Epstein said: yep!
"AI analyzes the game in real time, identifies what is interesting, and produces all kinds of content for digital, television, and every platform," he boasted.
"In the last two years, we've built a new division called WSC Studios, which uses generative models for text, audio, image, and video, and we create sports content for kids," Epstein continued, per Calcalist's transcript.
"For example, with the NBA, we created brand-new characters, Alley and Oop, who teach kids about the NBA.
We're doing this with other clients around the world."
"It's an illustrated digital series with two kid characters who are like NBA creators for kids, and they have a magic bus, their 'Hoopmobile,' that takes them from city to city in the United States," he continued.
"They teach kids about the players, the game, and the teams, and that's part of what we're doing to connect the next generation to sports."
You can check out "The Alley & Oop Show" here, if you're curious.
Epstein bragged that, in addition to automating the content-sharing process, AI has resulted in significant reductions in staff.
Character voices for the kids' programming, for example, is synthesized using "text-to-speech models based on cloned versions of the actors' voices," while adult sports series require "a lot fewer people" to produce.
It's worth noting that AI systems are notoriously bad at analyzing, indexing, and labeling sport events, as a recent study found.
Given that a significant chunk of WSC's businesses seems to revolve around "transform[ing] live and archived sports content into intelligent, searchable, and personalized experiences," it's hard to say how much of Epstein's gasconade is based on real results, and how much is just public relations bluster.
The proof will be in the pudding: will sports fans embrace the play, or call foul on this type of AI slop?
More on sports: Fans Aghast as New York Jets Say They're Switching to AI
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