Kotaku73%

Gay As A Service Game Hard To Find On Steam Despite No Explicit Nudity 54%

By Ash Parrish54%

7/10/2026, 9:26:09 PM

BS Summary: This article contains 32 faulty reasoning types, including Negativity Bias, Attempt to Sell a Product or Service, and Hasty Generalization, with Biased Writer Voice as the most egregious example at 38% saturation with 198 hits. Analysis detected 1,618 faulty-reasoning hits from 521 analyzed words, generating a BS Score of 52.2% and a BS Rank of 54% (10,168 of 21,886 articles). This article is worse (more manipulative) than 53.50% of the article peer group.

radiator forever robert yang stick shift 
Published July 10, 2026 
Indie game dev Robert Yang has a novel approach to re-releasing remastered versions of his queer experimental games . 
First spotted by PC Gamer , Radiator Forever is a project Yang calls “gay as a service,” a cheeky (heh!) 
twist on “games as a service” where instead of releasing the updated games with their own individual store pages, he’s bundled the titles together and made them free with the promise to periodically update the package with new content. 
The problem, though, as he writes on his blog , is that with Steam’s inconsistent and under-explained crackdown on adult games on its platform , hardly anyone interested in the kind of art Yang makes will be able to find it. 
“Unfortunately, Valve has tagged my game as ‘frequent nudity and sexual content’ and now hides it from most Steam users,” Yang wrote on his blog. 
“While I was careful to avoid explicit nudity, compliance-in-advance is never enough to appease a zealous censor.” 
If it were up to Yang, he’d bypass Steam altogether. 
But he wrote that with the way itch.io has stopped hosting adult games on its platform due to pressure from payment processors that was driven largely by anti-porn advocates , “it’s time for me to go crawling back to Steam.” 
It’s the number-one platform for PC games, with a reach several times larger than itch.io. 
But just like itch.io, Steam is beholden to its payment processors like Stripe and Paypal. 
Eager to avoid a scenario in which payment processors might yank their services, Steam implements an overly broad content review process that hides Yang’s games from the majority of Steam’s users. 
“Steam content reviewers have decided the game’s general ‘nature’ was just too gay, regardless of my good faith efforts,” Yang wrote. 
Yang argues it’s an arbitrary and hypocritical system, one that punishes indie games with something to say like while more popular games (i.e. the AAA money-makers) don’t get such scrutiny. 
“Valve loves it when Cyberpunk 2077 and Baldur’s Gate 3 throw customizable genitals at you in the first five minutes,” Yang wrote. 
“But of course I can’t, because I actually have something to say about genitals!” 
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Article reasoning-pattern comparisonThis article: 18.2%Ash Parrish: 4.7%Kotaku: 4.4%Confirmation Bias18.2%This article: 2.5%Ash Parrish: 0.7%Kotaku: 1.6%Anchoring Bias2.5%This article: 8.8%Ash Parrish: 2.4%Kotaku: 4.0%Availability Heuristic8.8%This article: 2.9%Ash Parrish: 0.8%Kotaku: 1.1%Representativeness Heuristic2.9%This article: 0.0%Ash Parrish: 2.9%Kotaku: 1.0%Hindsight Bias0.0%This article: 0.0%Ash Parrish: 1.5%Kotaku: 1.7%Overconfidence Bias0.0%This article: 7.9%Ash Parrish: 7.0%Kotaku: 5.8%Framing Effect7.9%This article: 4.2%Ash Parrish: 0.8%Kotaku: 1.1%Loss Aversion4.2%This article: 0.0%Ash Parrish: 1.8%Kotaku: 1.1%Status Quo Bias0.0%This article: 0.0%Ash Parrish: 0.3%Kotaku: 0.4%Sunk Cost Effect0.0%This article: 5.8%Ash Parrish: 1.5%Kotaku: 2.9%Optimism Bias5.8%This article: 12.3%Ash Parrish: 3.0%Kotaku: 3.4%Pessimism Bias12.3%This article: 24.0%Ash Parrish: 13.2%Kotaku: 13.5%Negativity Bias24.0%This article: 10.2%Ash Parrish: 3.5%Kotaku: 2.0%Self-Serving Bias10.2%This article: 6.1%Ash Parrish: 3.2%Kotaku: 1.5%Fundamental Attribution Error6.1%This article: 5.8%Ash Parrish: 1.0%Kotaku: 0.3%Actor-Observer Bias5.8%This article: 0.0%Ash Parrish: 0.4%Kotaku: 1.3%In-Group Bias0.0%This article: 6.0%Ash Parrish: 0.3%Kotaku: 0.3%Out-Group Homogeneity Bias6.0%This article: 0.0%Ash Parrish: 11.4%Kotaku: 3.6%Halo Effect0.0%This article: 0.0%Ash Parrish: 0.6%Kotaku: 0.3%Horn Effect0.0%This article: 0.0%Ash Parrish: 0.0%Kotaku: 0.1%Dunning-Kruger Effect0.0%This article: 10.7%Ash Parrish: 4.0%Kotaku: 2.4%Recency Bias10.7%This article: 3.8%Ash Parrish: 1.1%Kotaku: 0.6%Primacy Effect3.8%This article: 0.0%Ash Parrish: 0.0%Kotaku: 0.0%Blind-Spot Bias0.0%This article: 6.0%Ash Parrish: 2.2%Kotaku: 1.3%Ad Hominem6.0%This article: 0.0%Ash Parrish: 0.2%Kotaku: 0.6%Straw Man0.0%This article: 2.5%Ash Parrish: 2.2%Kotaku: 2.6%Appeal to Authority2.5%This article: 4.0%Ash Parrish: 2.2%Kotaku: 2.3%False Dilemma4.0%This article: 0.0%Ash Parrish: 0.0%Kotaku: 1.0%Slippery Slope0.0%This article: 0.0%Ash Parrish: 0.2%Kotaku: 0.2%Circular Reasoning0.0%This article: 20.5%Ash Parrish: 9.6%Kotaku: 9.4%Hasty Generalization20.5%This article: 0.0%Ash Parrish: 0.0%Kotaku: 0.3%Red Herring0.0%This article: 3.8%Ash Parrish: 0.8%Kotaku: 1.1%Bandwagon3.8%This article: 11.3%Ash Parrish: 8.1%Kotaku: 5.8%Appeal to Emotion11.3%This article: 15.0%Ash Parrish: 1.7%Kotaku: 0.9%Begging the Question15.0%This article: 4.8%Ash Parrish: 5.4%Kotaku: 2.4%Post Hoc (False Cause)4.8%This article: 5.8%Ash Parrish: 0.3%Kotaku: 0.3%Tu Quoque5.8%This article: 0.0%Ash Parrish: 0.0%Kotaku: 0.7%Burden of Proof0.0%This article: 0.0%Ash Parrish: 0.0%Kotaku: 0.2%Appeal to Nature0.0%This article: 2.9%Ash Parrish: 1.3%Kotaku: 0.5%Composition/Division2.9%This article: 9.4%Ash Parrish: 2.6%Kotaku: 4.3%Anecdotal9.4%This article: 0.0%Ash Parrish: 0.0%Kotaku: 0.1%No True Scotsman0.0%This article: 0.0%Ash Parrish: 1.5%Kotaku: 2.0%Ambiguity (Equivocation)0.0%This article: 0.0%Ash Parrish: 0.0%Kotaku: 0.0%Gambler’s Fallacy0.0%This article: 0.0%Ash Parrish: 0.2%Kotaku: 0.1%Middle Ground0.0%This article: 0.0%Ash Parrish: 0.2%Kotaku: 0.5%Personal Incredulity0.0%This article: 0.0%Ash Parrish: 0.0%Kotaku: 0.2%Special Pleading0.0%This article: 0.0%Ash Parrish: 0.0%Kotaku: 0.1%Genetic Fallacy0.0%This article: 11.9%Ash Parrish: 5.7%Kotaku: 2.8%Unattributed Quote11.9%This article: 16.3%Ash Parrish: 2.6%Kotaku: 1.6%Quote-first Misdirection16.3%This article: 38.0%Ash Parrish: 26.9%Kotaku: 15.3%Biased Writer Voice38.0%This article: 5.2%Ash Parrish: 2.3%Kotaku: 2.4%Indoctrination5.2%This article: 1.9%Ash Parrish: 0.1%Kotaku: 0.6%Politically Left Leaning Bias1.9%This article: 0.0%Ash Parrish: 0.0%Kotaku: 0.1%Politically Right Leaning Bias0.0%This article: 22.1%Ash Parrish: 1.8%Kotaku: 3.5%Attempt to Sell a Product or S…22.1%

521 words analyzed.

Speakers

2speakers53%attributed speech245writer words
Voice mapSelect a segment to jump to its words
Writer's voice • 14 words • 100.0% coverageWriter's voice • 6 words • 0.0% coverageWriter's voice • 4 words • 0.0% coverageRobert Yang • 19 words • 100.0% coverageWriter's voice • 20 words • 100.0% coverageRobert Yang • 39 words • 100.0% coverageRobert Yang • 41 words • 100.0% coverageRobert Yang • 25 words • 100.0% coverageRobert Yang • 17 words • 0.0% coverageRobert Yang • 10 words • 100.0% coverageWriter's voice • 40 words • 0.0% coverageWriter's voice • 15 words • 0.0% coverageWriter's voice • 15 words • 100.0% coverageRobert Yang • 31 words • 100.0% coverageRobert Yang • 21 words • 100.0% coverageRobert Yang • 30 words • 100.0% coverageRobert Yang • 22 words • 0.0% coverageWriter's voice • 14 words • 100.0% coverageWriter's voice • 5 words • 100.0% coverageWriter's voice • 8 words • 100.0% coverageWriter's voice • 6 words • 100.0% coverageWriter's voice • 14 words • 100.0% coverageUbisoft • 21 words • 100.0% coverageWriter's voice • 20 words • 100.0% coverageWriter's voice • 11 words • 100.0% coverageWriter's voice • 13 words • 100.0% coverageWriter's voice • 14 words • 0.0% coverageWriter's voice • 17 words • 100.0% coverageWriter's voice • 9 words • 0.0% coverage
Selected voice

Ubisoft

100%flagged-word coverage
21 attributed words7.6% of attributed speech92% writer coverage
0%50.0%100.0%Unattributed Quote+100.0 ptsWriter: 0.0%Ubisoft: 100.0%100.0%Attempt to Sell a Product +61.6 ptsWriter: 38.4%Ubisoft: 100.0%100.0%Biased Writer Voice-25.7 ptsWriter: 25.7%Ubisoft: 0.0%0.0%Indoctrination-11.0 ptsWriter: 11.0%Ubisoft: 0.0%0.0%Quote-first Misdirection-5.7 ptsWriter: 5.7%Ubisoft: 0.0%0.0%

Attribution is sentence-level. Pattern percentages are calculated only from words assigned to that voice.

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Analysis

Hover over highlighted words in the article to view the associated bias or fallacy analysis.