Kotaku73%

Monster Hunter Wilds Is About To Get A Major Price Drop 56%

By Ethan Gach65%

7/14/2026, 2:02:02 PM

BS Summary: This article contains 26 faulty reasoning types, including Confirmation Bias, Availability Heuristic, and In-Group Bias, with Anchoring Bias as the most egregious example at 22.8% saturation with 75 hits. Analysis detected 790 faulty-reasoning hits from 329 analyzed words, generating a BS Score of 53.2% and a BS Rank of 56% (9,792 of 21,887 articles). This article is worse (more manipulative) than 55.30% of the article peer group.

Nearly 18 months since its launch, *Monster Hunter Wilds* is still normally priced at $70. 
Capcom says that’s about to change. 
Starting next month, the action-RPG is getting a price cut. 
How much exactly? 
We still don’t know. 
But the change happening ahead of the *Ascendance* expansion offers a clue. 
"Hunters, we are streamlining the available options for new and returning hunters joining *Monster Hunter Wilds*," Capcom announced on X on July 14. 
"We plan to discontinue sales of some of our existing bundle products and release new value bundle products." 
The existing Deluxe Edition and cosmetic DLC pass will be going away, replaced by new bundles. 
The changes will go into effect on August 3. 
Revealed back at Summer Game Fest, *Ascendance* will take *Monster Hunter* players to the skies to explore floating ruins and fight Elder Dragons. 
So far, it only has a vague release window of "2027," though many fans are hoping that means January or February, roughly two years after the base game launched. 
When the *Iceborne* expansion originally released for *Monster Hunter World*, Capcom priced it at $40 and cut the base game from $60 down to $20. 
It might be wishful thinking that *Monster Hunter Wilds* goes down to $30 this time around, but I could easily see it going down at least to $40 with the expansion priced the same and a combined package running $80. 
We’ll see! 
In the meantime, anyone thinking of buying *Monster Hunter Wilds* should hold off until at least next month. 
An upcoming PlayStation sale will also probably see it get a decent price cut. 
A separate question fans have is how these price cuts and bundle changes will impact the game’s current microtransactions, which have rubbed many the wrong way. 
Even DLC passes haven’t included access to all of the paid add-ons. 
We’ll see if the new bundles make the game’s MTX any less confusing. 
Article reasoning-pattern comparisonThis article: 19.8%Ethan Gach: 4.0%Kotaku: 4.4%Confirmation Bias19.8%This article: 22.8%Ethan Gach: 2.3%Kotaku: 1.6%Anchoring Bias22.8%This article: 16.7%Ethan Gach: 3.3%Kotaku: 4.0%Availability Heuristic16.7%This article: 0.0%Ethan Gach: 1.4%Kotaku: 1.1%Representativeness Heuristic0.0%This article: 0.0%Ethan Gach: 1.6%Kotaku: 1.0%Hindsight Bias0.0%This article: 12.2%Ethan Gach: 2.1%Kotaku: 1.7%Overconfidence Bias12.2%This article: 3.3%Ethan Gach: 7.4%Kotaku: 5.8%Framing Effect3.3%This article: 5.5%Ethan Gach: 1.8%Kotaku: 1.1%Loss Aversion5.5%This article: 8.5%Ethan Gach: 1.5%Kotaku: 1.1%Status Quo Bias8.5%This article: 0.0%Ethan Gach: 0.1%Kotaku: 0.4%Sunk Cost Effect0.0%This article: 16.4%Ethan Gach: 4.3%Kotaku: 2.9%Optimism Bias16.4%This article: 7.3%Ethan Gach: 4.2%Kotaku: 3.4%Pessimism Bias7.3%This article: 7.9%Ethan Gach: 12.9%Kotaku: 13.5%Negativity Bias7.9%This article: 0.0%Ethan Gach: 1.8%Kotaku: 2.0%Self-Serving Bias0.0%This article: 0.0%Ethan Gach: 1.6%Kotaku: 1.5%Fundamental Attribution Error0.0%This article: 0.0%Ethan Gach: 0.1%Kotaku: 0.3%Actor-Observer Bias0.0%This article: 16.7%Ethan Gach: 2.0%Kotaku: 1.3%In-Group Bias16.7%This article: 0.0%Ethan Gach: 0.3%Kotaku: 0.3%Out-Group Homogeneity Bias0.0%This article: 7.0%Ethan Gach: 5.1%Kotaku: 3.6%Halo Effect7.0%This article: 0.0%Ethan Gach: 0.1%Kotaku: 0.3%Horn Effect0.0%This article: 0.0%Ethan Gach: 0.3%Kotaku: 0.1%Dunning-Kruger Effect0.0%This article: 0.0%Ethan Gach: 2.6%Kotaku: 2.4%Recency Bias0.0%This article: 4.6%Ethan Gach: 0.8%Kotaku: 0.6%Primacy Effect4.6%This article: 0.0%Ethan Gach: 0.1%Kotaku: 0.0%Blind-Spot Bias0.0%This article: 0.0%Ethan Gach: 1.7%Kotaku: 1.3%Ad Hominem0.0%This article: 0.0%Ethan Gach: 0.4%Kotaku: 0.6%Straw Man0.0%This article: 1.8%Ethan Gach: 3.2%Kotaku: 2.6%Appeal to Authority1.8%This article: 0.0%Ethan Gach: 2.2%Kotaku: 2.3%False Dilemma0.0%This article: 0.0%Ethan Gach: 1.1%Kotaku: 1.0%Slippery Slope0.0%This article: 0.0%Ethan Gach: 0.4%Kotaku: 0.2%Circular Reasoning0.0%This article: 4.3%Ethan Gach: 7.3%Kotaku: 9.4%Hasty Generalization4.3%This article: 0.0%Ethan Gach: 0.5%Kotaku: 0.3%Red Herring0.0%This article: 8.8%Ethan Gach: 0.9%Kotaku: 1.1%Bandwagon8.8%This article: 14.9%Ethan Gach: 6.7%Kotaku: 5.8%Appeal to Emotion14.9%This article: 0.0%Ethan Gach: 0.7%Kotaku: 0.9%Begging the Question0.0%This article: 7.6%Ethan Gach: 3.2%Kotaku: 2.4%Post Hoc (False Cause)7.6%This article: 0.0%Ethan Gach: 0.1%Kotaku: 0.3%Tu Quoque0.0%This article: 5.5%Ethan Gach: 0.5%Kotaku: 0.7%Burden of Proof5.5%This article: 0.0%Ethan Gach: 0.3%Kotaku: 0.2%Appeal to Nature0.0%This article: 0.0%Ethan Gach: 1.0%Kotaku: 0.5%Composition/Division0.0%This article: 15.8%Ethan Gach: 2.1%Kotaku: 4.3%Anecdotal15.8%This article: 0.0%Ethan Gach: 0.0%Kotaku: 0.1%No True Scotsman0.0%This article: 3.6%Ethan Gach: 2.3%Kotaku: 2.0%Ambiguity (Equivocation)3.6%This article: 0.0%Ethan Gach: 0.0%Kotaku: 0.0%Gambler’s Fallacy0.0%This article: 0.0%Ethan Gach: 0.2%Kotaku: 0.1%Middle Ground0.0%This article: 0.0%Ethan Gach: 0.3%Kotaku: 0.5%Personal Incredulity0.0%This article: 0.0%Ethan Gach: 0.2%Kotaku: 0.2%Special Pleading0.0%This article: 0.0%Ethan Gach: 0.0%Kotaku: 0.1%Genetic Fallacy0.0%This article: 7.0%Ethan Gach: 5.0%Kotaku: 2.8%Unattributed Quote7.0%This article: 0.9%Ethan Gach: 2.1%Kotaku: 1.6%Quote-first Misdirection0.9%This article: 3.3%Ethan Gach: 13.3%Kotaku: 15.3%Biased Writer Voice3.3%This article: 5.5%Ethan Gach: 2.0%Kotaku: 2.4%Indoctrination5.5%This article: 0.0%Ethan Gach: 0.0%Kotaku: 0.6%Politically Left Leaning Bias0.0%This article: 0.0%Ethan Gach: 0.0%Kotaku: 0.1%Politically Right Leaning Bias0.0%This article: 12.5%Ethan Gach: 2.5%Kotaku: 3.5%Attempt to Sell a Product or S…12.5%

329 words analyzed.

Speakers

1speaker14%attributed speech282writer words
Voice mapSelect a segment to jump to its words
Writer's voice • 11 words • 100.0% coverageWriter's voice • 15 words • 0.0% coverageCapcom • 6 words • 0.0% coverageWriter's voice • 10 words • 0.0% coverageWriter's voice • 3 words • 100.0% coverageWriter's voice • 4 words • 0.0% coverageWriter's voice • 12 words • 0.0% coverageCapcom • 23 words • 100.0% coverageCapcom • 18 words • 0.0% coverageWriter's voice • 16 words • 0.0% coverageWriter's voice • 9 words • 0.0% coverageWriter's voice • 23 words • 100.0% coverageWriter's voice • 29 words • 0.0% coverageWriter's voice • 25 words • 0.0% coverageWriter's voice • 40 words • 0.0% coverageWriter's voice • 2 words • 0.0% coverageWriter's voice • 18 words • 100.0% coverageWriter's voice • 14 words • 0.0% coverageWriter's voice • 26 words • 0.0% coverageWriter's voice • 12 words • 0.0% coverageWriter's voice • 13 words • 0.0% coverage
Selected voice

Capcom

62%flagged-word coverage
47 attributed words100% of attributed speech95% writer coverage
0%25.0%50.0%Unattributed Quote+48.9 ptsWriter: 0.0%Capcom: 48.9%48.9%Attempt to Sell a Product -14.5 ptsWriter: 14.5%Capcom: 0.0%0.0%Indoctrination-6.4 ptsWriter: 6.4%Capcom: 0.0%0.0%Biased Writer Voice-3.9 ptsWriter: 3.9%Capcom: 0.0%0.0%Quote-first Misdirection-1.1 ptsWriter: 1.1%Capcom: 0.0%0.0%

Attribution is sentence-level. Pattern percentages are calculated only from words assigned to that voice.

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Analysis

Hover over highlighted words in the article to view the associated bias or fallacy analysis.